Thanks for visiting my blog page! I try to keep this page updated with progress and artwork from my personal and professional CG work. Thanks for stopping by to take a look!


Tuesday, November 19, 2013

New Portfolio Site Live

My new portfolio website is up and running at www.shemdawson.com .

The international hosting service I'm using approached me to feature it on their own site, thanks guys!



Tuesday, August 27, 2013

UDK Low Poly Environment

Here are some of the final shots from the UDK scene.  For now Im going to call it done - at a later point I'd like to add in some further points of interest and expand the zone a bit more.



















Saturday, July 27, 2013

Mech Mice Game Trailers

This is one of the 3 game trailers we made at Oktobor to go along with the launch of Mech Mice, the online game our studio created the art assets for. For the trailer I was one of two texture artists.  

Some of the textures specifically created by me were the characters suit, the background environment, floor and the game pieces along with the animated Mech Mice logo.

I'll link the others as they get released.




Trailer number 2:




Trailer number 3:



Sunday, July 21, 2013

Painted Low Poly Pine Trees

I've made up some pine tree assets for personal project I'm currently working on. I built them modular with the branches and fronds able to be plugged into the trunks so I can quickly make as many variants as I need.  Here are two large and two medium, they range from 1300 tris through to about 2000 for the large. They all share the same 512x1024 map.




I made some silver birches up too, around 1400 tris.


Tuesday, July 2, 2013

Tile-able Hand Painted Textures

I recently painted up some tile-able textures and I thought I'd post them up...






Thursday, June 27, 2013

Foliage 2D Concept Art

I painted up some random foliage designs in my spare time that I thought I'd share..

Tuesday, May 21, 2013

3D Asset Preview Post

I thought I'd test out my new Sketchfab account and post up some of my models in 3D preview.





Tuesday, May 7, 2013

Low Poly Game Environment

I created a low poly environment over the weekend, I had an idea that I wanted to have some tangible visuals for, thought I'd post up the finished result.


Sunday, April 28, 2013

Tree Dwelling Concept

Got some time this weekend to paint up a concept of a tree dwelling I'm thinking about creating in 3D as a low poly game asset. I was quite happy with the end result and thought I'd share it.


Monday, November 12, 2012

Mobile Game Gun Assets

Just thought I'd put up some assets I made for a 3D mobile game in the first quarter of this year. They average around 1500 Tris with 512 diffuse, spec, and normal maps (these were the high res textures).






Saturday, September 15, 2012

Hand Painted, Low-Poly Weapons

I haven't done any game assets for a while and I really felt like doing something low-poly, so over the last week or so when I've had some spare time I put these two weapons together.





Friday, December 30, 2011

Zin'Rohk - Destroyer of Worlds (Fanart)

Hey all,
Thought I'd post up some WoW fan-art I made, felt like making a WoW style game asset so I thought I'd make one of my favourite swords from the game.

Sunday, October 2, 2011

Medieval Merchant Stall

Finished up the low-poly model and and the texture maps, this one has 2040/2048 diffuse, specular and normals. .




Sunday, September 25, 2011

Medieval Merchant Stall WIP - 25/09/2011

Quick update, been working on the canvas roof, next up I'll add some details for hanging vendor goods and stuff.





And the finished hi-res...